dev:arena_map_creation
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| dev:arena_map_creation [2022/02/06 15:30] – lmcrae | dev:arena_map_creation [2022/02/06 21:13] (current) – lmcrae | ||
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| - | These are **not** full instructions. This is a work in progress for now. It's a list of tasks I need to do to finish | + | This tutorial will walk you through the steps to add a new area (map) to the module called |
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| + | {{: | ||
| - | - < | ||
| - | - Import image as tiles | ||
| - | - Create area in scene browser | ||
| - | - Open the new area by double clicking | ||
| - | - Create an Entity on Background | ||
| - | - Add a token component | ||
| - | - Name entity after tile T_0_0 | ||
| - | - Duplicate entity | ||
| - | - Rename for tile | ||
| - | - Change sprite | ||
| - | - Make collision | ||
| - | - Create a lua file for the area | ||
| - | - Need a template | ||
| - | - Create flags PCSpawn1-6 | ||
| - | - Create flags MobSpawn1-6 | ||
| - | - Create a thumbnail sprite | ||
| - | - Create ExitDungeon Entity | ||
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